Ask me anything
Jeremy Hobbs is a graphic designer / illustrator who runs the Ribbon Black site, a blog full of fake videogames designed by him. The ones I’m showing you today are from one of my favourite projects, a collection of Adventure Time Famicom games.
Many of you have likely heard about the bombing at the Boston Marathon today. I’ve created this downloadable wallpaper to raise money to benefit the victims. All money raised will be evenly distributed between Boston Children’s Hospital and Red Cross of Boston. You can donate here.
Please spread the word, not only for this one, but for all charitable endeavors, including blood donation. The people of Boston need our help. Let’s give it to them.
There’s quite a bit of nitty-gritty brain science at play here, but here’s the highlights:
The Big Questions: The major mystery in the biology of music is “why?” How do mere vibrations in the air bring on such deep emotional responses? Did this have any influence on our evolution, or is it just a side effect of the myriad of tweaks and evolutionary forces that made us human?
What They Found: When test subjects listened to songs they had never heard before and asked whether they wanted to buy them, they engaged brain pathways involved in reward, pleasure, memory, prediction and judgment. When we hear new music, we appear to call upon “templates” for what we like in our memory. Then regions involved in prediction and judgment decide how much it fits our expectations, and searches for a “Goldilocks zone” of novelty and familiarity. If it fits, then we get a rush of pleasure in the brain’s reward pathway.
What Questions Remain: Why do people with similar exposures have such different tastes? How similar and different can things be before they become pleasurable/not pleasurable?
New music is a series of memory, prediction, judgment and pleasure. It’s a whole-brain activity, and it’s a uniquely and wonderfully human experience.
I highly recommend checking out Ginny’s full article. This is fascinating stuff. There will be an episode of It’s Okay To Be Smart all about music and evolution in the near future. Stay tuned!
“ I am a friend, comrades, a friend! ”
“ That expensive coffee machine and climbing wall isn’t a free perk, it’s the payment for when you’re asked to skip that funeral or work through the weekend. ”
Ben Kuchera, from the Penny Arcade Report, nails another element of the video game industry by taking a cold hard look at the real cost of games. What I like about this particular quote is that it can just as easily be applied to all those “cool” tech companies who flaunt their cereal bars and segue lanes.
(The article also links to the LucasArts eulogy posted the other day and that’s worth a read too. Tie Fighter 4 life.)